Skies over Mezadeer
An honor-bound minotaur fighter, serving in the name of Bahamut
====== Created Using Wizards of the Coast D&D Character Builder ======
Amalar ‘Justice’, level 11
Minotaur, Fighter, Champion of Order
Fighter: Combat Superiority
Fighter Talents: Battlerager Vigor
Background: Geography – Mountains, Found Religion Among Others, Recent Life – Mercenary Work, Survivor (Nature class skill)
FINAL ABILITY SCORES
Str 21, Con 18, Dex 9, Int 11, Wis 16, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 14, Dex 8, Int 10, Wis 14, Cha 13.
AC: 31 Fort: 24 Reflex: 19 Will: 20
HP: 93 Surges: 13 Surge Value: 24
Endurance +10, Nature +15, Athletics +11, Religion +10
Acrobatics, Arcana +5, Bluff +7, Diplomacy +7, Dungeoneering +8, Heal +8, History +5, Insight +8, Intimidate +7, Perception +10, Stealth, Streetwise +7, Thievery
Level 1: Weapon Expertise (Hammer)
Level 2: Weapon Focus (Hammer)
Level 4: Improved Vigor (retrained to Armor Specialization (Plate) at Level 11)
Level 6: Potent Challenge (retrained to Mighty Challenge at Level 10)
Level 8: Weapon Proficiency (Mordenkrad) (retrained to Soldier of the Faith at Level 9)
Level 10: Acolyte Power
Level 11: Armor Proficiency (Plate)
Fighter at-will 1: Crushing Surge
Fighter at-will 1: Threatening Rush
Fighter encounter 1: Bell Ringer
Fighter daily 1: Comeback Strike
Fighter utility 2: Mighty Leap
Fighter encounter 3: Bull Charge
Fighter daily 5: Agonizing Assault
Fighter utility 6: Unbreakable
Fighter encounter 7: Bloody the Field
Fighter daily 9: Bone Crusher
Fighter utility 10: Mighty Surge (retrained to Vengeful Vigilance at Acolyte Power)
Amulet of Life +2, Distance Throwing hammer +1, Potion of Healing (heroic tier) (3), Potion of Regeneration (heroic tier), Magic Gith Plate Armor +3, Iron Armbands of Power (heroic tier), Gauntlets of Blood (heroic tier), Belt of Vigor (heroic tier), Boots of Rapid Motion (heroic tier), Goblin Totem Warhammer +3, Heavy Shield
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1. Describe yourself in ten words or fewer.
zealous, spiritual, just, moral, big, tough, strong, opinionated
2. What do you think is your greatest strength?
By following Bahamut, I am given all the strength I need. My devotion shall see me through anything.
3. What do you think is your greatest weakness?
Only fools discuss their weakness.
Meta-game notes: Justice is pious to a fault. He also has a very low will defense, which may manifest in game as him temporarily losing himself to savagery, only to scold himself afterwards, and pray to Bahamut.
4. What makes you angry or what kinds of events force you into action
Those that take advantage of the weak, opress others, and attempt to destroy just order. All should be allowed to live in a free, safe society.
5. What is your most distinguishing feature?
I am huge, even for minotaur standards, towering above others at 7’8”. When my minotaur war party attacked and killed Varigosh, an evil red dragon, I lost my right eye and half of my right horn, and have a scar running down the side of my face.
6. What would make the founders of this team choose you? (If you would be chosen)
I am the toughest warrior around, and unequaled in my devotion to justice and goodness.
7. Which family members or friends do you hold most dear?
Erion, a minotaur that I grew up with, is always in my thoughts. I have shown him the way of Bahamut, and he spreads his message in battle back home.
Benedict, a human priest of Bahamut, taught me his ways, and helped lead me to the light. For that, I am forever blessed.
8. What people, groups, or objects hold your greatest loyalty?
I am loyal first to Bahamut, and then my people, and then the kingdom of Tourdalain. Thankfully, these loyalties can coexist peacefully, most of the time.
9. Do you envision yourself ever retiring? Why?
I will serve Bahamut until I draw my last breath. Perhaps this will be in battle, perhaps not. Only time will tell how Bahamut can best utilize my abilities. I will be a warrior forever though.
10. What place do you wish to visit?
I wish to visit shrines of Bahamut across the known, and unknown world. I also wish to build one on the new continent.
11. Consider your skills. How did you acquire them?
I am a minotaur warrior! All must learn how to run and jump at an early age. All must learn how to endure hardship and pain. The wildlands are what we call home!
After Bahamut saved me, I studied him the best that I could. I found myself, and was spiritually reborn.
12. What do you to do when not adventuring, training, or serving active duty?
Every day I serve active duty to Bahamut.
13. What magic items do you crave? (specific or general)
A warrior is defined by his weapons and armor. Anything that will make me tougher is a welcome addition.
Meta-game notes: Things that increase my healing surge value, or number of healing surges, give me more temporary HP from invigorating powers somehow (or whenever I gain temp hp, I gain more? not sure if it exists), and items to boost my horrendous will defense.
14. Where do you enjoy hanging out?
My travels have taken me to many fine places. I particularly enjoy the capital of Tourdalain.
15. How do you want people to remember you after death?
People will remember me as a proud warrior of Bahamut! I shall bring his message to others, especially minotaurs, who are willing to listen. For the glory of Bahamut and Tourdalain.
16. Briefly describe at least one event from your life that you would be famous for (A great
battle, a new discovery, or any action of momentous importance).
I led a group of minotaur warriors to battle against the evil red dragon, Varigosh. The dragon, somewhere between adolescence and adulthood, threatened the minotaur’s ancestral homeland, and the current land of the tribes remaining away from the kingdom of Tourdalain. In this fight, we almost failed, and my group did die honorably in battle. As I was about to draw my last breath, I saw a vision of a Platinum Dragon, and in my vision, he breathed onto me, giving me life. I awoke, and finished off Varigosh, freeing the area of his reign of terror.